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The Gamification of Books: Good Idea, or Bad?
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The Gamification of Books: Good Idea, or Bad?
February 26, 2013 | 11:00 am
By Joanna Cabot
There was an interesting article in yesterday's Morning Links about the 'gamification' of books. I had first heard this term in response to the Reading Life feature on the Kobo platform, which awards you 'badges' for such activities as reading at a certain time in the day, reading a certain number of books, using a dictionary or bookmark feature, and so on. But this article was coming at it from a different aspect: using the 'concept of game mechanics' to 'pull the reader through a book.'
Jeremy Greenfield of Digital Book World, the article's author, suggests applying these strategies to children's...



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