Posts tagged steam
Valve’s Steam is game DRM done right—is there an equivalent for e-book DRM?
March 29, 2010 | 2:59 pm
The Wolfire Games Blog has an interesting post about online-only DRM of the sort we mentioned a few weeks ago, that keeps soldiers and others with poor net connections from playing the latest Ubisoft games. Wolfire points out that Valve created a very similar system in the form of Steam, the on-line installer/game catalog through which Valve sells its and others’ games—but with a couple of crucial differences. For one thing, Steam allows people to play its games off-line. For another, Valve added considerable value, making Steam useful to gamers as well as content providers. ...
E-book publishers should learn about cross-platform availability from Valve
March 8, 2010 | 6:46 pm
Today Valve Software officially announced that its Steam digital game distribution platform will be coming to the Macintosh in April. But they are not stopping there. Macintosh owners who have already purchased the PC version of compatible Valve games (those built on the Source engine, such as Half-Life 2, Portal, and Left 4 Dead) will get the Macintosh version free. (And this will continue into the future, too: buying a new game will get you both versions from now on.) Imagine if buying the Kindle version of an e-book bought you the eReader version, too for one price—and...
Valve’s update to Portal hints at alternate reality game. Could the same thing work for e-books?
March 2, 2010 | 8:15 am
All right, I will admit it: this is not about e-books. Well, not directly at least. But it does hold some interesting implications. I’ll get to the e-book connection at the end. A Game-Changing Event Yesterday, Valve updated the popular Portal first-person puzzle game with a rather cryptic patch that simply said “Changed radio transmission frequency to comply with federal and state spectrum management regulations.” I simply thought this referred to the clock radio object in the game that is playing a cheerful tune when your character first wakes up. I remembered it having an unrealistic...


PREVIOUS
SUBSCRIBE TO RSS