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newell G4TV’s Bryan Leahy live-blogged the keynote that Valve founder and director Gabe Newell gave at DICE 2009 today. The theme of the speech was “Entertainment as a Service.”

Newell had many interesting things to say. The central point of the keynote was that, through Steam, Valve is selling Team Fortress 2 as a service rather than a product, using frequent updates (bug fixes, achievements, and new content) to create more value for customers.

But of most interest to TeleReaders will be the part of Newell’s talk that dealt with his feelings toward DRM and piracy.

Gabe doesn’t believe that pirates are really seeking to get things for free. They are people that spend thousands on their PC’s and internet service. He believes that pirates are beating companies on service. He cites TV shows not available in certain parts of the world. Pirates have TV shows up on the web minutes after they are finished airing.

DRM decreases service value for customers. It also makes pirated copies of games look more appealing. Anecdotal evidence appears to suggest that DRM is increasing and not decreasing piracy.

Newell believes that since it is not possible to outcompete pirates on price, businesses must instead outcompete them on service—which is what they are doing with Team Fortress 2. As Leahy puts it, “Valve aims to touch their customers in some way every three weeks, not every three years when a new game is shipped.” Certainly their Steam download service makes it easier for them to maintain close relationships with and market directly to their customers.

By an odd coincidence, I returned to Team Fortress 2 today (for the first time in several months) well before hearing about Newell’s keynote, and was pleased to notice that the Engineer class (my favorite) had received some newly upgraded abilities. This is exactly what Newell meant when he talked about “touching their customers.”

 
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